GABRIEL RADATOVICS
HYBRID MOBILE APP · ANDROID & iOS · BUILT AT _VOIS

Vodafoners App

An all-in-one employee super-app for Vodafone Egypt, designed at _VOIS (Vodafone Intelligent Solutions) — giving the entire workforce instant access to HR, wellbeing, financial benefits and on-site bookings from one role-aware home. Built for around 6,000 staff and is now in daily use.

PLATFORMHybrid · Android & iOS
ROLELead UX Designer
ADOPTION6,000 daily users
ORG_VOIS · Vodafone
Vodafoners app — splash, dashboard and parking screens
00
CONTEXT & ROLE

The Brief, the Team
and My Mandate

Vodafone Egypt set out to replace a patchwork of internal HR systems with one mobile product for its entire workforce. Designed at _VOIS, I led the end-to-end product design from discovery to a production-ready, developed app.

Vodafone Egypt employs around 6,000 people across its headquarters, call centres and retail network. Day-to-day, those employees depended on six-plus disconnected systems — an HR portal, a payroll tool, separate booking sheets for parking and transport, scattered PDFs and a wall of email.

The mandate was ambitious: a single, role-aware super-app unifying every employee service behind one login — built as a hybrid app for both Android and iOS, which is why login and the open/close menu behave to each platform's conventions. I owned the design from the first research survey to the final annotated handoff; the app was then developed and shipped, and is now adopted by 6,000 employees.

CLIENT
Vodafone Egypt · via _VOIS
PRODUCT
Vodafoners — Employee Super-App
MY ROLE
Lead UX / Product Designer
PLATFORM
Hybrid · Android & iOS
EFFORT
1,000+ hours · research → handoff
STATUS
Developed & in production
SCALE
Built for around 6,000 · adopted by 6,000
WHAT I OWNED
UX ResearchInformation ArchitectureUser Flows WireframingInteraction DesignUI & Visual Design Design SystemPrototypingUsability Testing Accessibility & RTLDeveloper Handoff
01
THE CHALLENGE

No Single Digital Home
for Employees

Vodafone Egypt staff relied on 6+ disconnected systems for everyday HR tasks — no unified app, no consistent experience, and no digital channel for wellbeing.

Fragmented HR Services

Employees juggled 6+ separate systems for HR, payroll, benefits and bookings — each with its own login, interface and workflow, causing daily friction.

Low Digital Adoption

Without a unified touchpoint, staff defaulted to manual processes — phone calls, emails and in-person visits for routine tasks that should take seconds.

No Wellbeing Infrastructure

There was no digital channel for mood tracking, wellness content or pulse surveys — leaving employee wellbeing invisible to the organisation.

DESIGN OBJECTIVE

Design a single, intuitive mobile super-app that consolidates every employee service — from parking and transport booking to payslips and wellbeing — into one seamless, role-aware experience staff actually want to open every day.

02
DISCOVERY & RESEARCH

Listening Before
Designing

Before a single screen, I ran a structured discovery to understand how employees actually work, where the friction lives, and what ‘good’ looks like inside a large telecom organisation.

HOW I APPROACHED IT — TWO SURVEYS, ONE LIVE AUDIT
~1,000

Wider survey

A workforce-wide quantitative questionnaire — frequency, satisfaction, design, usability and feature usage.
~100

Focused survey

A smaller qualitative round with open questions: real problems, expectations and "change one thing".
21

Features ranked

Every module was checklisted, so feature usage could be measured and prioritised — not guessed.
1,000+

Hours invested

Research, design and testing end-to-end — from a blank canvas to a production-ready app.
WHICH FEATURES PEOPLE ACTUALLY USE · TOP 12 OF 21
Payslip
159
Emergency Money
101
Installments
92
Offers
89
Phone Program
88
Pension
66
Careers
59
Official Holidays
55
Medical Cards
50
Transportation
48
Newsletter
38
Ask HR
36

Payslip towers over everything — and the whole top of the chart is money: Payslip, Emergency Money, Installments, Phone Program, Pension. This single chart decided what earns a place on the home screen.

Design rate (today)
Outdated — peaks at "average / good", below the bar Vodafone aims for.
Poor
13
Average
39
Good
60
Very good
40
Excellent
32
Usability rate (today)
Doable, but stuck in the "average" middle — the goal was to push it positive.
Poor
17
Average
41
Good
53
Very good
38
Excellent
23
WHAT THE RESEARCH TOLD US
INSIGHT 01

“I waste half an hour just finding the right system to ask for a day off.”

DESIGN IMPLICATION

Employees couldn't locate services — discovery, not features, was the core problem. This drove a single, searchable home with role-based shortcuts.

INSIGHT 02

“I never know what my benefits actually are.”

DESIGN IMPLICATION

Benefits and entitlements were invisible. We surfaced them contextually on the dashboard and made them tappable, not buried in PDFs.

INSIGHT 03

“By the time I get to a desktop, I've forgotten what I needed.”

DESIGN IMPLICATION

Tasks happened on the move, on phones. Mobile-first, two-tap task completion became a non-negotiable design constraint.

INSIGHT 04

“Nobody asks how we're actually doing.”

DESIGN IMPLICATION

There was no wellbeing channel. This surfaced the opportunity for the daily Mood Tracker and anonymous pulse surveys.

03
WHO WE DESIGNED FOR

Three Employees, One
Shared Frustration

Discovery clustered the workforce into three archetypes. Every design decision was pressure-tested against their goals, contexts and constraints.

MH
Mona Hassan
Call Centre Agent · HQ · Shift worker
GOALS
  • Request leave and check shifts in seconds
  • Book the company bus home each evening
  • See her payslip without a desktop
FRUSTRATIONS
  • No company laptop — phone is her only tool
  • Paper forms for routine HR tasks
  • No idea who to ask for what
MOST-USED MODULES
V-BusPayslipMood Tracker
AK
Ahmed Kamal
Field Engineer · Mobile · On the road
GOALS
  • Reserve a parking spot before arriving
  • Log HR and expense requests on site
  • Stay current on company news
FRUSTRATIONS
  • Six logins for six different tasks
  • Loses time hunting for the right portal
  • Benefits feel hidden and unclear
MOST-USED MODULES
Smart ParkingHR RequestsInstallments
SF
Sara Fouad
HR Business Partner · HQ · Office
GOALS
  • Push pulse surveys to her teams
  • Read an honest wellbeing signal
  • Resolve employee requests faster
FRUSTRATIONS
  • No continuous data on team morale
  • Wellbeing is invisible until it's a crisis
  • Tools don't talk to each other
MOST-USED MODULES
SurveysMood DashboardOrg Chart
04
INFORMATION ARCHITECTURE

One Home, Fourteen Doors

A flat, searchable architecture replaced six siloed systems. A persistent global bar keeps the essentials one tap away, while every service lives in one of four clear clusters on the home screen.

PERSISTENT GLOBAL NAVIGATION MODULE MAP · 14+ SERVICES IN 4 CLUSTERS
HR & Pay
Payslip
HR Requests
Pension
Org Chart
Employee Handbook
Workplace
Smart Parking
Transport (V-Bus)
On-site Vendors
Gym & Classes
Nursery
Money & Benefits
Device Installments
Mobile (RED) Plan
Phone Program
Medical Network
Wellbeing & Culture
Mood Tracker
Pulse Surveys
Company News
Photos & Videos
Vacancies
05
USER FLOW

One Path In, Every
Task From Home

A single entry funnel — splash, then biometric or PIN login — lands every employee on a role-aware dashboard. From that one hub, four service clusters fan out to 30+ tasks, each two taps deep.

THE COMPLETE USER FLOW · FROM THE ORIGINAL DESIGN
Complete Vodafoners app user flow diagram

Every screen, branch and decision across the full app — from splash and login through all 30+ modules, with role-based and conditional paths. Zoom into the artboard to read the detail.

SIMPLIFIED — THE SAME JOURNEY IN PLAIN TERMS Simplified user flow: splash to login to dashboard to clusters to tasks
Primary path & branching
Drill-down to a task
06
DESIGN PRINCIPLES

Five Rules That Settled
Every Argument

When trade-offs got hard, these five principles — drawn straight from the research — decided the call. They kept eight thousand users, not internal politics, at the centre.

01

Make it easy to find

Discovery, not features, was the real problem. A searchable home and role-based shortcuts put every service where people instinctively look.

02

Two taps to done

Leave, parking, payslip — each routine task is reachable in two taps, optimised for the busiest, most distracted moment of someone's day.

03

Show me what's mine

Content, benefits and shortcuts adapt to role, office and entitlements, so the app feels personal from the very first launch.

04

Wellbeing is a feature

A daily check-in and pulse surveys make employee wellbeing a visible, designed-for part of the product — never an afterthought.

05

One system, everywhere

A shared design system ships an identical experience across Android, iOS, English and Arabic, at full organisation scale.

07
THE SOLUTION

One App. Every
Employee Service.

A single role-aware home consolidates 14+ feature modules behind one login — turning a fragmented toolset into one daily habit.

“From six logins to one — an everyday app that feels less like enterprise software and more like home.”

01

Unified Service Hub

One home screen surfaces 14+ modules — HR, payroll, benefits, parking, transport and gym — each just two taps away.

02

Role-Aware Personalisation

Shortcuts, benefits and content adapt automatically to each employee's role, office location and entitlements.

03

Built-In Wellbeing

A daily mood tracker, wellness hints and pulse surveys make employee wellbeing a first-class, measurable feature.

SCOPE THAT GREW WITH TRUST

+5 features, mid-flight

The client was happy enough during the project to ask for five extra modules — including the Mood Tracker and Smart Parking — folded into the same system without slowing delivery.

A full dark theme

They also requested a complete dark version as an extra. Because the system was token-driven, every component was already dark-mode-aware — so it shipped cleanly.

One hybrid app, two platforms

Delivered as a hybrid Android & iOS product — which is exactly why login and the open/close menu follow each platform's own conventions.

08
DESIGN SYSTEM

A System, Not a
Pile of Screens

In an enterprise product, consistency isn't an aesthetic preference — it's how you keep a 6,000-person workforce oriented. Every screen is assembled from a single source of truth: semantic design tokens sitting on an 8-point grid, feeding one component library. That architecture is what holds 100+ screens legible and identical across two platforms and both themes — and what let the system absorb five extra modules and a full dark theme, mid-project, without a single decision being re-litigated.

COLOUR TOKENS
Vodafone Red
#E60000
Near-Black
#0D0D0D
Ink
#1A1A1A
Slate
#5A5A5A
Surface
#F6F6F6
White
#FFFFFF

Colour is never hard-coded. Semantic tokens — surface, text, border, state — bind once and resolve per theme, which is precisely why the dark version shipped as an extra without re-drawing a single screen.

TYPE SCALE · WORK SANS
Vodafoners
Display
34 · ExtraBold
Vodafoners
Title
22 · SemiBold
Vodafoners
Headline
17 · SemiBold
Vodafoners
Body
15 · Regular
Vodafoners
Caption
13 · Medium
WHY IT'S BUILT THIS WAY — THREE DECISIONS THAT SCALE

A semantic token layer

Components reference intent — surface, accent, on-accent — never a hex. Re-theming becomes a data change, not a redesign, so light, dark and both platforms stay in lock-step from one definition.

An 8-point spatial grid

Every margin, pad and gap is a multiple of eight. That single constraint removes hundreds of arbitrary spacing decisions and gives the whole product a rhythm the eye reads as calm, deliberate order.

A modular type scale

Five steps — Display to Caption — cover every screen. A fixed hierarchy means importance is expressed by role, not by nudging font sizes, so scanning a dense HR screen stays effortless.

THE COMPONENT LIBRARY · ONE KIT, EVERY SCREEN Vodafoners component library: date pickers and cards, inputs and fields, buttons and CTAs, layout grid
09
DESIGN PROGRESSION: FROM ARCHITECTURE TO INTERFACE

Earn the Pixels
Before You Place Them

Fidelity is a sequence, not a style. I don't reach for colour, type or elevation until the structure underneath is proven — because polishing an unsolved layout only makes the wrong thing look convincing. The home screen shows that discipline end to end: the same dashboard, moved deliberately from a grey-box skeleton that settled the information architecture to a design-system interface engineered to be read at a glance.

ONE SCREEN, TWO STAGES · THE ROLE-AWARE HOME
STAGE 01 · LOW FIDELITY
Low-fidelity wireframe of the Vodafoners home dashboard

Solve the structure first

Greyscale on purpose. The only questions that mattered here were architectural: does Money Box earn its place above the fold, is the news feed signal or noise, and can any core task be reached in two taps? Kept deliberately plain, so no review is spent debating a corner radius while the flow itself is still in question.

Information ArchitectureFlow efficiencyThe two-tap rule
STAGE 02 · HIGH FIDELITY
Final high-fidelity design of the Vodafoners home dashboard

Then layer the interface

Only once the skeleton held did I commit to high fidelity — and every visual decision had a job. The design system supplied colour, type and spacing, so nothing was reinvented per screen; hierarchy pushed Money Box forward and quietened the rest; and contrast, target size and labelling were held to WCAG AA. Same architecture, now legible in a single glance.

Design systemVisual hierarchyWCAG AA
THE STRATEGY BEHIND THE SEQUENCE
LO-FI · PROVE THE STRUCTURE

Function before form

Wireframes were where the genuinely hard problems got solved — module priority, navigation depth, and whether the two-tap rule survived contact with 33 services. Working in greyscale kept every stakeholder review on architecture and flow rather than aesthetics, so structural mistakes surfaced while they were still cheap to fix.

HI-FI · REDUCE THE LOAD

Fidelity with intent

The move to high fidelity was a decision to reduce cognitive load, not to decorate. The design system set the vocabulary, visual hierarchy directed attention to what employees open most, and AA contrast plus 44pt targets were enforced from the first pixel — so accessibility was designed in, never retrofitted at the end.

“I commit to pixels only once the structure is proven — colour on an unsolved problem just makes the wrong thing look finished.”

10
APP SCREENS

A Super-App for
Every Need

Fourteen-plus modules unified under one navigation — everything from payslips and mobile plans to on-site food ordering, gym booking and company news.

Gallery of Vodafoners app screens
11
DARK THEME · A CLIENT-REQUESTED EXTRA

The Whole App,
After Dark

The client was happy enough with the product to ask for a complete dark theme on top of the original scope. Every screen was re-mapped to a dark palette — not a blind inversion — keeping Vodafone red as the accent while preserving contrast and legibility across all 33 services.

DARK MODE · KEY SCREENS
Dark mode — dashboard
HOMEThe role-aware dashboard, after dark.
Dark mode — booked parking
PARKINGThe same booking flow in the dark palette.
Dark mode — payslip
PAYSLIPThe single most-used screen, re-themed.
Dark mode — mood tracker
WELLBEINGMood Tracker — one of the five extra features.
12
SERVICE DIRECTORY · THE FULL MENU

Thirty-Three Services,
One Tidy Menu

Behind the dashboard sits the complete directory: every internal service Vodafone Egypt offers, organised into six scannable groups and reachable from a single searchable menu.

33
Services
6
Groups
≤ 2
Taps to any of them
1
Searchable menu
The full menu screen
MONEY BOX3
Payslip · Solfa · Pension
MY BENEFITS8
Offers · Phone Program · Mobile RED Plan · Instalments · Medical Network · On-Premises Vendors · Gym · Day Care & Nursery
WORKPLACE6
Parking · V-Bus · Car · Virtual Premises Tour · Organization Chart · Employee Handbook
CULTURE & GROWTH7
Newsletter · Careers & Learning · Vacancies · V-Library · Elevate Leadership · Photos & Videos · Festive Season
WELLBEING & VOICE3
Mood Tracker · Survey · Rate the App
TOOLS & ASSISTANT6
TOBi (AI) · IT Requests · Dalily · Speed Test · My QR Code · App Basket
13
DEEP DIVE · SMART PARKING

Reserve a Spot Before
You Arrive

HQ parking was first-come, first-served chaos — staff circling the garage, no idea where space was free. The Smart Parking flow turns that into a calm, three-decision booking with gate access in the app.

THE PROBLEM

No visibility of free spaces meant wasted time and stress every morning, plus disputes over reserved bays and accessibility spots.

THE APPROACH

Break booking into building → level → spot, show live availability on a map, and replace the security desk with an in-app QR for the gate.

THE BOOKING FLOW · FOUR REAL SCREENS
Parking — book and choose destination
01 · ENTRYBook your spot and pick the office destination.
Parking — choose type
02 · TYPEChoose the parking type that fits.
Parking — choose level
03 · LEVELLive availability, floor by floor.
Parking — booked spot confirmation
04 · BOOKEDConfirmation with spot, time and plate — your phone is the gate pass.
Parking — choose spot on map
05 · SPOTPick an exact free bay on the map.
KEY DESIGN DECISIONS

Progressive disclosure

Building → level → spot keeps each screen to a single decision, so booking never feels like filling in a form.

Live availability everywhere

Free-space counts on every step kill the guesswork that used to send people circling the garage.

The phone is the gate pass

A booked spot generates a QR for barrier access — removing the security-desk bottleneck entirely.

14
DEEP DIVE · FINANCIAL BENEFITS

Buy Now, Pay
From Payroll

Two of the most-used benefits are financial: an Installments store for devices paid off through payroll, and Solfa — a secure salary advance for short-term needs, without an external lender in sight.

THE NEED

Staff wanted access to phones, laptops and short-term cash — but informal lending and external financing were costly, slow and easy to mistrust.

THE APPROACH

Bring both in-house: an installment store deducted automatically from salary, and Solfa advances approved in-app with biometric/PIN security and clear terms.

FLOW A · INSTALLMENTS — THE DEVICE STORE
Installments — browse store
01 · BROWSEA filterable catalogue of phones, laptops and tech.
Installments — product detail
02 · DETAILSpecs, colour, memory, monthly plan and eligibility.
Installments — wishlist of favourite products
03 · WISHLISTHeart products to a wishlist before submitting a request.
Installments — request
04 · REQUESTPick a tenor; see the exact monthly deduction.
Installments — request history
05 · HISTORYTrack every installment plan and its status.
FLOW B · SOLFA — SALARY ADVANCESolfa salary advance flow
KEY DESIGN DECISIONS

Repaid from payroll, automatically

No manual transfers and no missed payments — deductions are scheduled, visible and predictable from day one.

Security proportional to the stakes

Every money movement sits behind biometric or PIN, with the amount and terms always shown before confirmation.

Honest limits, shown up front

Eligibility and caps appear before a request — nobody gets their hopes up only to be rejected at the end.

15
DEEP DIVE · ON-SITE COMMERCE

Order Lunch Without
Leaving Your Desk

On large campuses, ordering food or supplies meant queues, cash and chasing vendors. The On-Premises Vendors module turns the whole site into an in-app marketplace — browse, pay biometrically and track delivery to your desk.

THE PROBLEM

Queues at peak hours, cash-only stalls and no way to know if an order was ready — staff lost real time to lunch logistics.

THE APPROACH

A unified marketplace of on-site vendors with a shared cart, biometric VF-Cash payment and live order tracking to the building and desk.

FROM CRAVING TO DELIVEREDOn-premises vendors ordering flow
KEY DESIGN DECISIONS

One cart, many vendors

Order from several stalls in a single basket and pay once — no juggling separate orders or queues.

Pay with a glance

VF-Cash plus biometric confirmation removes cash and card friction at the busiest moment of the day.

Track it to the desk

Live status from kitchen to hand-off means nobody waits in line just to check whether an order is ready.

16
DEEP DIVE · PAYSLIP & SECURITY

Sensitive Data,
Calmly Secured

A payslip is the most sensitive thing in the app. The challenge: protect it rigorously without making people feel locked out of their own salary. The answer is biometric-first access with a graceful fallback.

THE TENSION

Strong security usually means friction. Employees check pay on the move and won't tolerate a clunky login every time — but the data demands protection.

THE APPROACH

Default to fingerprint or Face ID for an instant, secure unlock, with a PIN fallback for shared and older devices. Re-authenticate on every entry.

AUTHENTICATE, THEN VIEWPayslip biometric authentication and breakdown flow
KEY DESIGN DECISIONS

Biometric-first, PIN always

The vast majority unlock instantly with a touch or glance — and nobody is ever locked out of their own pay.

Re-authenticate on every open

Payslips are never left behind a stale session; each visit re-verifies identity, so a borrowed phone exposes nothing.

Numbers people can read

A plain-language breakdown of gross, net, allowances and deductions builds trust in the figures, not just access to them.

17
FEATURED FLOW · WELLBEING

Wellbeing, Built Into
the Everyday

The daily Mood Tracker turns a 20-second check-in into longitudinal wellbeing data — surfacing supportive nudges when employees need them and giving HR an anonymised pulse on the organisation.

Mood Tracker wellbeing flow
18
STAY INFORMED · GET HELP

An Assistant, Not
Just a Toolbox

Beyond tasks, the app keeps people connected and supported: company news and photos, push notifications and pulse surveys, instant search, and TOBi — an AI assistant that answers HR questions in plain language.

TOBi assistant, search, news, notifications and surveys
19
STATES & EDGE CASES

Designing for the
Unhappy Path

A product is only as good as its worst moment. Every screen ships with empty, loading, error and success states — so the app stays calm and clear even when things go wrong or there's nothing to show.

Empty, loading, error, success and feedback states
20
VISUAL POLISH & MICRO-INTERACTIONS

The Craft That Sits
on Top of the System

A design system guarantees consistency; polish is what makes it feel considered. This is the layer most case studies skip — the motion tokens, state transitions and component-level detail that separate a merely functional enterprise app from one people are glad to open. Across 100+ screens, those small refinements compound into perceived quality.

MOTION TOKENS · TIMING IS A DESIGN DECISION, NOT A DEFAULT
PRESS FEEDBACK
120ms

Taps and pressed states resolve almost instantly — the app must feel like it answers to the finger, not to a network round-trip.

ENTER & EXIT
250ms

Menus, sheets and platform transitions share one duration, so nothing moves faster or slower than the element beside it.

DATA REVEAL
600ms

Charts and availability counts fill on a custom ease-out — long enough to read as intentional, short enough to never make anyone wait.

Durations and curves are tokenised, not improvised. A single expressive easing — cubic-bezier(.2,.7,.2,1) — governs every reveal in the product, so motion feels authored by one hand rather than assembled screen by screen.

COMPONENT STATE MATRIX · THE PRIMARY BUTTON, FULLY SPECIFIED
Default
Hover
Pressed
Focus
Disabled

No component ships with a single state. Every interactive element is drawn across all five — including a visible focus ring for keyboard and switch-control users — so engineering never guesses, and the experience stays predictable under touch, pointer or assistive input alike.

MICRO-INTERACTIONS THAT EARN THEIR KEEP

Feedback on every touch

Pressed states dip and darken on a 120ms curve, so a tap always feels acknowledged — non-negotiable on the mid-range Android devices much of the workforce carries.

Choreographed reveals

Content rises and fades in as the user scrolls, in reading order — guiding attention down dense enterprise screens instead of dropping everything at once.

Data that animates in

Charts and live counts fill from zero on entry, turning a static figure into a small moment of confidence that the number is current, not cached.

PIXEL-LEVEL SYSTEM · ELEVATION, RADIUS & SPACING ARE TOKENS TOO
ELEVATION · 3 TIERS

Resting, raised and floating shadows map to a component's importance — depth is assigned by role, never dialled in by eye.

CORNER RADIUS

A tight 8 / 12 / 26 scale keeps chips, cards and device frames visually related — not one arbitrary corner in the whole product.

SPACING · 8-PT GRID

Every gap is a multiple of eight — 4, 8, 16, 24 — so vertical rhythm holds identical across 100+ screens and two platforms.

21
INCLUSIVE BY DESIGN

Accessibility as a
Design Input, Not a Patch

The fastest way to spot junior work is accessibility treated as a compliance pass at the end. Here it was a starting constraint. In Egypt, Arabic comes first — so the product was architected Arabic-first and mirrored to English, and every component was drawn to clear WCAG 2.1 AA by default. When inclusion is a design input, it costs nothing later; when it's an afterthought, it becomes a rebuild. This was a deliberate choice to design for the whole 6,000-person workforce from the first wireframe.

AR  ⇄  EN

Bilingual from the first artboard. Because layouts were built on mirrored auto-layout — not fixed positions — every icon, numeral and flow reflects for right-to-left natively, rather than being force-fitted after the English design was "done".

Arabic-First, Truly Bilingual

RTL wasn't a translation layer — it shaped the layout grid itself. Navigation, iconography and Arabic numerals mirror correctly because the system was designed to flip, so neither language feels like the second-class version.

AA Contrast, by Default

Contrast was a token rule, not a final-pass audit. Text and controls clear WCAG 2.1 AA on every surface — including Vodafone red on light and dark — so accessible colour is impossible to break downstream.

Targets Sized for Real Hands

A 44×44 pt minimum everywhere is a decision about who we design for: shift workers, gloved field engineers, tired thumbs at the end of a long day — not an idealised user on a demo device.

Respects the User's Settings

Layouts reflow when system text is scaled up, honouring a choice the user has already made about their own eyesight — the app adapts to the person, never the reverse.

Never Colour Alone

Meaning is always carried by more than hue. Every icon is paired with a label and every state with text, so the product reads the same for colour-blind users as for everyone else.

Authentication With Options

Fingerprint, Face ID and PIN aren't fallbacks — they're parallel paths, so a worn sensor, an older device or a physical limitation never becomes a locked door to your own payslip.

22
ITERATION & VALIDATION

Refined in Review,
Signed Off at the Top

The design evolved through rounds of internal review with HR, product and engineering. Formal end-user testing wasn't part of my engagement — but the delivered design was validated where it counted: the business partner scored it a perfect 10/10.

BUSINESS-PARTNER SCORE

“10 out of 10.” After the design was completed and the product was developed, the Vodafone business partner rated the work top marks — the strongest signal of fit I could ask for ahead of an end-user rollout.

WHAT CHANGED THROUGH ITERATION
OBSERVED

In review, Smart Parking was hard to find — buried in the menu.

CHANGED

Promoted parking into the dashboard's quick actions.

RATIONALE

Surfacing a high-value daily task where people instinctively look.

OBSERVED

The daily mood check-in read as clinical and easy to skip.

CHANGED

Softened the language, added a friendly illustration and an optional note.

RATIONALE

Wellbeing only works if it feels human, not like a form.

OBSERVED

The biometric prompt didn't explain what it unlocked.

CHANGED

Added a one-line explainer and a visible 'use PIN instead' option.

RATIONALE

Trust on a payslip gate comes from clarity, not just security.

23
THE TRANSFORMATION

From Six Logins
to Two Taps

The clearest way to judge the work is the day-to-day before and after. The same employee, the same task — a fragmented chore becomes a few seconds on a phone.

LOGINS
61
STEPS PER TASK
8+2
ACCESS
DesktopMobile
WELLBEING
NoneDaily
BEFORE · THE OLD WAY

A fragmented daily chore

  • Six separate logins and portals to remember
  • Phone calls and emails for routine HR asks
  • Paper forms — printed, signed, scanned, lost
  • Desktop-only systems, useless on the move
  • Benefits and entitlements buried in PDFs
  • No channel for wellbeing or feedback
AFTER · WITH VODAFONERS

Seconds on a phone

  • One login to a single role-aware home
  • Every service reachable in two taps
  • Self-serve in seconds, mobile-first
  • Benefits surfaced contextually, not hidden
  • Biometric security built into sensitive flows
  • A daily mood check-in and pulse surveys
24
IMPACT

Outcomes & Key
Achievements

One product replaced a fragmented toolset for the entire Vodafone Egypt workforce — unifying services, standardising the experience across platforms and making wellbeing measurable.

6,000
Employees on it daily
adopted across the workforce
10/10
Business-partner score
on the delivered design
100+
Screens designed
light & dark, two platforms
1,000+
Hours invested
research → production

Shipped & Adopted

The design was developed into a production app and rolled out — now the daily home for 6,000 Vodafone Egypt employees, replacing the legacy tool.

One Hybrid System

A single token-driven design system shipped consistently across Android, iOS and a full dark theme — keeping 100+ screens coherent.

Wellbeing Visibility

The Mood Tracker — one of five features added at the client's request — gave HR its first continuous signal on employee sentiment.

25
REFLECTION

What I'd Carry Forward

Honest lessons from nine months on one product — the things I'd take into the next brief.

Discovery earns the roadmap

The strongest features — the Mood Tracker, Smart Parking — came from research, not the original brief. The weeks spent listening paid back many times over.

A design system is a speed tool

Investing early in tokens and components let me design 100+ screens across two platforms without the experience drifting or slowing down.

Constraints sharpen design

Two platforms, two languages and genuinely sensitive data forced clarity. The hardest constraints consistently produced the cleanest solutions.

Wellbeing belongs in the product

Designing for how people feel — not just what they do — changed how stakeholders understood the app's purpose, and what success meant.

26
WHAT'S NEXT

Where the Product
Goes Next

Shipping the super-app was the beginning. The roadmap turns a unified product into an intelligent, proactive one.

NOW

Personalised home

ML-ranked shortcuts that surface each employee's real, most-used services first.

NEXT

Deeper wellbeing loop

Connect mood trends to proactive support and anonymised, team-level insight for managers.

NEXT

Offline & low-connectivity

Cache payslips and bookings for field staff working in patchy coverage.

LATER

Measurement framework

Instrument adoption, task success and NPS to prove impact and steer the roadmap with data.